PATH TO OHKO , this a simple build exploiting some beautiful synergies of the Eclypse expansion with the Seer’s Orb. The Loadout [card=Seer’s Orb] - Our main damage dealer [talent=Mindful Weapon] - Evade the first blow of combat and help setup your first turn and a 2 turn cooldown works well with the [talent=Weapon Training] talent [card=Pacifism] - Free Impervious per turn, as long as we don’t hit the enemy during our turn Decks I run with Metaprogress & Eclipse only Malignancies Pantheon of Trickery - needed to reliably get Figmented, Recall, Memorized or other key words. You can add more that synergies with this build (Lethargic, Reinforced, Brittle Weapons etc.) This will start slow but by Canto V you should see this taking off."> PATH TO OHKO , this a simple build exploiting some beautiful synergies of the Eclypse expansion with the Seer’s Orb. The Loadout [card=Seer’s Orb] - Our main damage dealer [talent=Mindful Weapon] - Evade the first blow of combat and help setup your first turn and a 2 turn cooldown works well with the [talent=Weapon Training] talent [card=Pacifism] - Free Impervious per turn, as long as we don’t hit the enemy during our turn Decks I run with Metaprogress & Eclipse only Malignancies Pantheon of Trickery - needed to reliably get Figmented, Recall, Memorized or other key words. You can add more that synergies with this build (Lethargic, Reinforced, Brittle Weapons etc.) This will start slow but by Canto V you should see this taking off.">